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Jump determines how far you can leap or how high you can propel yourself upward. | Jump determines how far you can leap or how high you can propel yourself upward. | ||
== High Jump == | |||
Propelling oneself upward in a vertical direction. | |||
==Long Jump== | |||
Propelling oneself forward or backward in a horizontal direction. | |||
[[Category: | [[Category:Systems]][[Category: Skills]] [[Category: Reflexes]] | ||
== Benchmarks == | |||
* 1 - 10: Leap a distance of contact range | |||
* 11- 20: Leap a distance of short range | |||
* 21 - 30: Leap as far as a normal member of user’s species at peak physical condition | |||
== Modifiers == | |||
* +5-10 to difficulty (GM’s discretion) if the user's environment is chaotic, dangerous, or otherwise hazardous to the action of using Leap. |
Latest revision as of 19:55, 27 December 2022
Jump determines how far you can leap or how high you can propel yourself upward.
High Jump
Propelling oneself upward in a vertical direction.
Long Jump
Propelling oneself forward or backward in a horizontal direction.
Benchmarks
- 1 - 10: Leap a distance of contact range
- 11- 20: Leap a distance of short range
- 21 - 30: Leap as far as a normal member of user’s species at peak physical condition
Modifiers
- +5-10 to difficulty (GM’s discretion) if the user's environment is chaotic, dangerous, or otherwise hazardous to the action of using Leap.