Category:Reflexes: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
[[Category:Systems]][[Category:Skills]] | [[Category:Systems]][[Category:Skills]] | ||
The Reflex attribute represents your character's physical agility, dexterity, and finesse, as it relates to control over one's own body (as opposed to controlling other objects, as in Coordination). It represents your character's physical reaction time, as well as balance and flexibility. Characters with low Reflex may be clumsy or accident-prone. Archetypes which rely on Reflex include Bounty Hunter, Freedom Fighter, Mercenary, Scavenger, Smuggler, Soldier, Swoop Racer, and Thief. | |||
[[Category:Attributes]] |
Latest revision as of 02:25, 11 January 2023
The Reflex attribute represents your character's physical agility, dexterity, and finesse, as it relates to control over one's own body (as opposed to controlling other objects, as in Coordination). It represents your character's physical reaction time, as well as balance and flexibility. Characters with low Reflex may be clumsy or accident-prone. Archetypes which rely on Reflex include Bounty Hunter, Freedom Fighter, Mercenary, Scavenger, Smuggler, Soldier, Swoop Racer, and Thief.