Starship Engineering: Difference between revisions
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Starship engineering is the skill of designing, building, and repairing spacecraft. Specializations include capital ships, starfighters, and, transports. | Starship engineering is the skill of designing, building, and repairing spacecraft. Specializations include capital ships, starfighters, and, transports. | ||
[[Category:Systems]][[Category:Skills]][[Category:Knowledge]] | [[Category:Systems]][[Category:Skills]][[Category:Knowledge]] | ||
== Benchmarks == | |||
* 1 - 10: Repair a starship with Minor damage or build a small, simple space worthy craft | |||
* 11 - 20: Repair a starship with Moderate or lower damage or design/build a spacecraft of moderate size and complexity | |||
* 21 - 30: Repair a starship with Heavy or lower damage or design/build a large and/or highly complex spacecraft | |||
* 31+: Repair a starship with Critical damage or lower damage or design/build a massive/flagship sized spacecraft | |||
== Modifiers == | |||
GM may add penalties or bonuses to the character’s roll based on familiarity level with the type of ship in question or complexity of the ship. |
Latest revision as of 03:15, 16 September 2023
Starship engineering is the skill of designing, building, and repairing spacecraft. Specializations include capital ships, starfighters, and, transports.
Benchmarks
- 1 - 10: Repair a starship with Minor damage or build a small, simple space worthy craft
- 11 - 20: Repair a starship with Moderate or lower damage or design/build a spacecraft of moderate size and complexity
- 21 - 30: Repair a starship with Heavy or lower damage or design/build a large and/or highly complex spacecraft
- 31+: Repair a starship with Critical damage or lower damage or design/build a massive/flagship sized spacecraft
Modifiers
GM may add penalties or bonuses to the character’s roll based on familiarity level with the type of ship in question or complexity of the ship.