Droid Engineering: Difference between revisions

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Droid Engineering is the skill in repairing, designing, and building droids.  
Droid Engineering is the skill required for repairing, designing, and building droids.  
== Specializations ==
== Specializations ==
=== Astromech Engineering ===
=== Astromech Engineering ===
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=== Protocol Droid Engineering ===
=== Protocol Droid Engineering ===
Protocol droids are usually more humanoid in appearance and typically assist in etiquette and relations-related tasks such as language translation, reception, or event planning.  
Protocol droids are usually more humanoid in appearance and typically assist in etiquette and relations-related tasks such as language translation, reception, or event planning.  
== Benchmarks ==
* 1 - 10: Repair a minorly damaged droid or craft a simple droid capable of manual labor tasks
* 11 - 20: Repair a moderately damaged droid or craft a moderately complex droid capable of simple speech/conversation and manual labor tasks
* 21- 30: Repair a heavily damaged droid or craft a more complex droid capable of more advanced operations such as piloting, slicing, or translation
== Modifiers ==
* GM may add to the difficulty of the roll according to the complexity of the droid during repair attempts.
[[Category:Systems]][[Category:Skills]][[Category:Knowledge]]
[[Category:Systems]][[Category:Skills]][[Category:Knowledge]]

Latest revision as of 00:52, 17 July 2021

Droid Engineering is the skill required for repairing, designing, and building droids.

Specializations

Astromech Engineering

Astromechs are droids designed to assist in operating and navigate starships, fighters, and other spacecraft. They can also be good for manipulating other types of machinery.

Protocol Droid Engineering

Protocol droids are usually more humanoid in appearance and typically assist in etiquette and relations-related tasks such as language translation, reception, or event planning.

Benchmarks

  • 1 - 10: Repair a minorly damaged droid or craft a simple droid capable of manual labor tasks
  • 11 - 20: Repair a moderately damaged droid or craft a moderately complex droid capable of simple speech/conversation and manual labor tasks
  • 21- 30: Repair a heavily damaged droid or craft a more complex droid capable of more advanced operations such as piloting, slicing, or translation

Modifiers

  • GM may add to the difficulty of the roll according to the complexity of the droid during repair attempts.