Melee: Difference between revisions

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[[Category:Systems]][[Category:Skills]][[Category: Reflex]]   
[[Category:Systems]][[Category:Skills]][[Category: Reflex]]   
The baseline skill for close quarters combat.
The baseline skill for armed combat in close quarters using melee weapons.


=== Knife Combat ===
=== Knife Combat ===

Revision as of 04:27, 18 November 2021

The baseline skill for armed combat in close quarters using melee weapons.

Knife Combat

Your ability to wield a knife in hand-to-hand combat.

Lightsaber Combat

Your ability to wield and control a lightsaber in combat.

Staff Combat

The ability to use a staff in hand-to-hand combat.

Sword Combat

Your skill at using a sword (a long, usually metal blade with a hand guard) in combat.

Benchmarks

  • 1 - 10: Untrained in melee combat, can barely hold your own against an average opponent
  • 11 - 20: Moderately trained in melee combat, able to take down an average opponent with relative ease
  • 21 - 30: Highly trained in melee combat, able to take down multiple average opponents with ease
  • 31+: Extremely skilled melee combat, able to take down multiple skilled opponents