Sneak: Difference between revisions

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Sneak is your character's ability to move or perform actions without drawing attention or being noticed. Sneak is opposed by Search, if your opponent is actively trying to find you, or Awareness if your opponent is not actively looking for you. Sneak is modified by environmental factors, as well as the complexity, speed, or obviousness of the action you wish to undertake.
Sneak is your character's ability to move or perform actions without drawing attention or being noticed. Sneak is opposed by Search, if your opponent is actively trying to find you, or Awareness if your opponent is not actively looking for you. Sneak is modified by environmental factors, as well as the complexity, speed, or obviousness of the action you wish to undertake.
== Benchmarks ==
* 1 - 10: Clandestinely perform a simple task or movement
* 11 - 20: Clandestinely perform a moderately complex task or movement
* 21- 30+: Clandestinely perform a highly complex task or movement
== Modifiers ==
+10 to character’s roll if not within LoS
+10 to the difficulty if environment is hazardous or makes sneaking difficult in some way (at GM’s discretion)
[[Category:Skills]][[Category:Awareness]][[Category:Systems]]
[[Category:Skills]][[Category:Awareness]][[Category:Systems]]

Latest revision as of 01:23, 31 August 2021

Sneak is your character's ability to move or perform actions without drawing attention or being noticed. Sneak is opposed by Search, if your opponent is actively trying to find you, or Awareness if your opponent is not actively looking for you. Sneak is modified by environmental factors, as well as the complexity, speed, or obviousness of the action you wish to undertake.

Benchmarks

  • 1 - 10: Clandestinely perform a simple task or movement
  • 11 - 20: Clandestinely perform a moderately complex task or movement
  • 21- 30+: Clandestinely perform a highly complex task or movement

Modifiers

+10 to character’s roll if not within LoS

+10 to the difficulty if environment is hazardous or makes sneaking difficult in some way (at GM’s discretion)