Pick Lock: Difference between revisions
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This is your character's ability to pick physical locks; manipulate the inner workings of a physical security device in order to open it. This can be applied to both key- or combination-based locks, but not to electronic locks or security systems which rely on computers or other technological means. | This is your character's ability to pick physical locks; manipulate the inner workings of a physical security device in order to open it. This can be applied to both key- or combination-based locks, but not to electronic locks or security systems which rely on computers or other technological means. | ||
== Benchmarks == | == Benchmarks == | ||
1 - 10: Crack a simple, single-layer lock. | * 1 - 10: Crack a simple, single-layer lock. | ||
11 - 20: Crack a moderately complex lock with a few layers. | * 11 - 20: Crack a moderately complex lock with a few layers. | ||
21 - 30: Crack a highly complex lock with many layers. | * 21 - 30: Crack a highly complex lock with many layers. | ||
[[Category:Systems]][[Category:Coordination]][[Category:Skills]] | [[Category:Systems]][[Category:Coordination]][[Category:Skills]] |
Revision as of 00:27, 17 July 2021
This is your character's ability to pick physical locks; manipulate the inner workings of a physical security device in order to open it. This can be applied to both key- or combination-based locks, but not to electronic locks or security systems which rely on computers or other technological means.
Benchmarks
- 1 - 10: Crack a simple, single-layer lock.
- 11 - 20: Crack a moderately complex lock with a few layers.
- 21 - 30: Crack a highly complex lock with many layers.