Persuade: Difference between revisions

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Convince them by striking fear into their hearts using threats of a negative outcome, such as violence.
Convince them by striking fear into their hearts using threats of a negative outcome, such as violence.
== Benchmarks ==
== Benchmarks ==
Benchmarks
* 1 - 10: Barely convincing
* 1 - 10: Barely convincing
* 11 - 20: Moderately convincing
* 11 - 20: Moderately convincing
* 21 - 30: Highly convincing
* 21 - 30: Highly convincing
It should be noted that this skill may be subject to the consent of the targeted player or GM. See [[Consent]] and [[Combat & IC Conflict Resolution]] pages for more information.
It should be noted that this skill may be subject to the consent of the targeted player or GM. See [[Consent]] and [[Combat & IC Conflict Resolution]] pages for more information.

Revision as of 01:20, 17 July 2021

The art of swaying another to your side through some means or other.

Charm

Convince others through attractive words or actions, such the promise of a great reward or other positive outcome.

Intimidate

Convince them by striking fear into their hearts using threats of a negative outcome, such as violence.

Benchmarks

  • 1 - 10: Barely convincing
  • 11 - 20: Moderately convincing
  • 21 - 30: Highly convincing

It should be noted that this skill may be subject to the consent of the targeted player or GM. See Consent and Combat & IC Conflict Resolution pages for more information.