Acrobatics: Difference between revisions
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[[Category: | [[Category:Systems]][[Category:Skills]][[Category:Reflex]] | ||
Acrobatics is the baseline skill for performing feats of balance, gymnastics and coordination used in martial arts, performing arts and sporting events. | Acrobatics is the baseline skill for performing feats of balance, gymnastics and coordination used in martial arts, performing arts and sporting events. | ||
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=== Tumbling === | === Tumbling === | ||
Your skill at performing gymnastics such as somersaults or flips, especially useful in martial arts. | Your skill at performing gymnastics such as somersaults or flips, especially useful in martial arts. | ||
== Benchmarks == | |||
* 1 - 10: Untrained skill level, average versatility. Able to pull basic or easy stunts | |||
* 11 - 20: Moderately trained, able to pull some intermediate level stunts | |||
* 21 - 30: Highly trained, able to pull very advanced stunts | |||
== Modifiers == | |||
* +5 or more to the difficulty if environment is hazardous (at GM’s discretion) |
Revision as of 01:26, 17 July 2021
Acrobatics is the baseline skill for performing feats of balance, gymnastics and coordination used in martial arts, performing arts and sporting events.
Aerials
Your skill at performing freestyle jumps or somersaults in the air.
Balance
Your skill at maintaining your physical equilibrium in difficult positions, i.e. the edge of a building or cliff or a balance beam.
Tumbling
Your skill at performing gymnastics such as somersaults or flips, especially useful in martial arts.
Benchmarks
- 1 - 10: Untrained skill level, average versatility. Able to pull basic or easy stunts
- 11 - 20: Moderately trained, able to pull some intermediate level stunts
- 21 - 30: Highly trained, able to pull very advanced stunts
Modifiers
- +5 or more to the difficulty if environment is hazardous (at GM’s discretion)