Jump: Difference between revisions

From Pax Republica
Jump to navigation Jump to search
No edit summary
No edit summary
Line 5: Line 5:
Propelling oneself forward or backward in a horizontal direction.
Propelling oneself forward or backward in a horizontal direction.


[[Category: Reflex]] [[Category: Skills]] [[Category:Systems]]
[[Category:Systems]][[Category: Skills]] [[Category: Reflex]]  
Benchmarks
* 1 - 10: Leap a distance of contact range
* 11- 20: Leap a distance of short range
* 21 - 30: Leap as far as a normal member of user’s species at peak physical condition
Modifiers
* +5-10 to difficulty (GM’s discretion) if the user's environment is chaotic, dangerous, or otherwise hazardous to the action of using Leap.

Revision as of 01:29, 17 July 2021

Jump determines how far you can leap or how high you can propel yourself upward.

High Jump

Propelling oneself upward in a vertical direction.

Long Jump

Propelling oneself forward or backward in a horizontal direction. Benchmarks

  • 1 - 10: Leap a distance of contact range
  • 11- 20: Leap a distance of short range
  • 21 - 30: Leap as far as a normal member of user’s species at peak physical condition

Modifiers

  • +5-10 to difficulty (GM’s discretion) if the user's environment is chaotic, dangerous, or otherwise hazardous to the action of using Leap.