Melee: Difference between revisions

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[[Category: Reflex]] [[Category:Systems]] [[Category:Skills]]
[[Category:Systems]][[Category:Skills]][[Category: Reflex]]
The baseline skill for hand-to-hand fighting.
The baseline skill for hand-to-hand fighting.


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=== Sword Combat ===
=== Sword Combat ===
Your skill at using a sword (a long, usually metal blade with a hand guard) in combat.
Your skill at using a sword (a long, usually metal blade with a hand guard) in combat.
== Benchmarks ==
* 1 - 10: Untrained in melee combat, can barely hold your own against an average opponent
* 11 - 20: Moderately trained in melee combat, able to take down an average opponent with relative ease
* 21 - 30: Highly trained in melee combat, able to take down multiple average opponents with ease

Revision as of 01:30, 17 July 2021

The baseline skill for hand-to-hand fighting.

Knife Combat

Your ability to wield a knife in hand-to-hand combat.

Lightsaber Combat

Your ability to wield and control a lightsaber in combat.

Staff Combat

The ability to use a staff in hand-to-hand combat.

Sword Combat

Your skill at using a sword (a long, usually metal blade with a hand guard) in combat.

Benchmarks

  • 1 - 10: Untrained in melee combat, can barely hold your own against an average opponent
  • 11 - 20: Moderately trained in melee combat, able to take down an average opponent with relative ease
  • 21 - 30: Highly trained in melee combat, able to take down multiple average opponents with ease