Drive: Difference between revisions

From Pax Republica
Jump to navigation Jump to search
No edit summary
No edit summary
Line 11: Line 11:
This specialization applies to any vehicle that moves with wheels on the ground.
This specialization applies to any vehicle that moves with wheels on the ground.
== Benchmarks ==
== Benchmarks ==
* 1 - 10: Hit a target at contact range
 
* 11 - 20: Hit a target at short range
* 1 - 10: Drive on easy terrain, with few obstacles or turns
* 21 - 30: Hit a target at long range
* 11 - 20: Drive on moderately difficult terrain, with some obstacles or turns
* 21 - 30: Drive on very difficult terrain, with many twists, turns, and obstacles
 
== Modifiers ==
== Modifiers ==
* +5 or more to the difficulty if environment has poor visibility or other hampering effect (at GM’s discretion)
* +5 or more to the difficulty if environment has poor visibility or other hampering effect (at GM’s discretion)


[[Category:Skills]][[Category:Coordination]][[Category:Systems]][[Category: Chargen]]
[[Category:Skills]][[Category:Coordination]][[Category:Systems]][[Category: Chargen]]

Revision as of 00:53, 31 August 2021

Drive represents your character's ability to operate ground-based vehicles (wheeled, tracked, legged, or hover), or boats, with precision and finesse. This does not apply to vehicles which operate in a three-dimensional plane, such as a starship, aerospace fighter, or submarine. This skill applies only to the driving operation, not necessarily the onboard equipment of the vehicle, which would be covered by Tech Operation or another more specific skill.

Specializatons

Hover Driving

Hover craft such as landspeeders and swoop bikes.

Tracked Driving

This specialization applies to any vehicle propelled by endless metal belts, i.e. tanks or earth moving equipment.

Walker Driving

Controlling vehicles with legs instead of wheels, such as walkers.

Wheeled Driving

This specialization applies to any vehicle that moves with wheels on the ground.

Benchmarks

  • 1 - 10: Drive on easy terrain, with few obstacles or turns
  • 11 - 20: Drive on moderately difficult terrain, with some obstacles or turns
  • 21 - 30: Drive on very difficult terrain, with many twists, turns, and obstacles

Modifiers

  • +5 or more to the difficulty if environment has poor visibility or other hampering effect (at GM’s discretion)