Archetypes: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
|+Security Personnel
|+Security Personnel
! colspan="6" |Faction: Republic, Fringers, Bounty Hunters Guild
! colspan="6" |Available Factions: Republic, Fringers, Bounty Hunters Guild
|-
|-
!Awareness
!Awareness
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{| class="wikitable"
{| class="wikitable"
|+Card Shark
|+Card Shark
! colspan="6" |Faction: Republic, Fringers
! colspan="6" |Available Factions: Republic, Fringers
|-
|-
!Awareness
!Awareness
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{| class="wikitable"
{| class="wikitable"
|+Con Artist
|+Con Artist
! colspan="6" |Faction: Republic, Fringers
! colspan="6" |Available Factions: Republic, Fringers
|-
|-
!Awareness
!Awareness
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{| class="wikitable"
{| class="wikitable"
|+Gun Runner
|+Gun Runner
! colspan="11" |Available Factions: Republic, Fringers
|-
!Awareness
!Coordination
!Physique
!Knowledge
!Presence
! colspan="6" |Reflex
|-
|17
|13
|16
|12
|10
| colspan="6" |18
|-
! colspan="11" |Skills
|-
!Name
!Name
!Class
!Class
!Rank
! colspan="9" |Rank
!Specialization(s)
|-
|-
|Conceal
|Conceal
|Awareness
|Awareness
|2
! colspan="9" |3
|n/a
|-
|-
|Hide
|Hide
|Awareness
|Awareness
|1
! colspan="9" |2
|n/a
|-
|-
|Sneak
|Sneak
|Awareness
|Awareness
|2
! colspan="9" |2
|n/a
|-
|-
|Disguise
|Disguise
| Awareness
| Awareness
|1
! colspan="9" |2
|None
|-
|-
|Forge
|Forge
|Awareness
|Awareness
|1
! colspan="9" |2
|Physical Forgery
|-
|Pilot
|Coordination
|1
|Starship, Starfighter, Aerospace
|-
|-
|Shoot
|Shoot
|Coordination
|Coordination
|3
! colspan="9" |2
|Blaster Pistol
|-
| Drive
|Coordination
|1
|Hover, Wheeled
|-
|-
| Pick Lock
| Pick Lock
| Coordination
| Coordination
| 1
! colspan="9" | 1
| n/a
|-
|-
|Streetwise
|Streetwise
|Knowledge
|Knowledge
|2
! colspan="9" |2
|Underworld
|-
|-
|Value
|Value
|Knowledge
|Knowledge
|1
! colspan="9" |1
| Market
|-
|Weaponsmithing
|Knowledge
|1
|None
|-
| Program Computer
|Knowledge
|1
|Slicing, Security
|-
|-
|Run
|Run
|Physique
|Physique
|1
! colspan="9" |1
|n/a
|-
|-
|Persuade
|Persuade
|Presence
|Presence
|1
! colspan="9" |1
|Intimidate
|-
|-
|Con
|Con
|Presence
|Presence
|1
! colspan="9" |1
|n/a
|-
|-
|Brawl
|Brawl
|Reflex
|Reflex
|1
! colspan="9" |1
|-
! colspan="11" |Bonus: Resources - Vehicle
|-
!Name
!Type
!Class
!Armor
!Shields
!Firepower
!Hit Rating
!Maneuverability
!Velocity
!Sensors
!Mods
|-
|Class C Modular Freighter
|Spacefaring
|Medium
|13
|10
|12
|10
|16
|17
|10
|Light Plasma Railgun
|-
|Medium Landspeeder
|Terrestrial
|Medium
|14
|N/A
|N/A
|12
|13
|13
|N/A
|None
|None
|}
|}

Revision as of 05:32, 25 December 2022

Please excuse the mess! This page may be incomplete.

Archetypes are character sheets previously created and approved by staff. If you don't want to deal with a long application process just to get a character exactly the way you want it, this is the place for you. If you use an archetype, staff will only need to review your background, personality, and resource bonus choice if applicable; therefore making the approval process much quicker barring any problematic elements in the previously mentioned list. The pre-created sheets may also be used as templates to work off of even if not using an archetype just to save time on inputting numbers; however these applications will be subject to the full review as any other fully customized character.

Jedi

Consular
Available Factions: Jedi Order
Awareness Coordination Physique Knowledge Presence Reflex
12 13 15 16 18 14
Skills
Name Class Rank
Academics Knowledge 2
Academics: History Knowledge 1
Academics: Law Knowledge 1
Academics: Politics Knowledge 1
Language Knowledge 2
Alien Cultures Knowledge 1
Stamina Physique 2
Persuade Presence 2
Perform Presence 1
Willpower Presence 1
Melee Reflex 1
Melee: Lightsaber Reflex 1
Force Insight Presence 3
Farsight Presence 2
Telepathy Presence 3
Telekinesis Presence 2
Meditate Presence 1
Influence Presence 3
Bonus: Skill

When the Order has need of effective negotiations with other parties or entities, it turns to the Jedi Consular. Consulars are wise visionaries who excel in diplomacy as much as they do in combat. Their cunning insight allows them to seek and find even the most carefully veiled truths, and their gifts in foresight provide them with the advantage of anticipating an enemy's next move before it is carried out.

Guardian
Available Factions: Jedi Order
Awareness Coordination Physique Knowledge Presence Reflex
11 12 18 11 15 18
Skills
Name Class Rank
Tactics Knowledge 1
Strength Physique 3
Toughness Physique 2
Stamina Physique 2
Willpower Presence 2
Persuade Presence 1
Persuade: Intimidate Presence 1
Lead Presence 3
Dodge Reflex 1
Melee Reflex 3
Melee: Lightsaber Reflex 2
Telekinesis Presence 1
Barrier Presence 3
Control Self Presence 3
Deflect Presence 2
Bonus: Skill

Leaders both on and off the battlefield, Jedi Guardians stand valiant and determined as protectors of the galaxy, sometimes against overwhelming odds. Some of the Order's best warriors are Guardians who have honed their minds and bodies into perfect harmony through years of Force attunement, training, and meditation.

Inspiring allies to incredible feats and striking fear into the hearts of their foes, Guardians are critical to the preservation and continued well-being of the Galactic Republic.

Healer
Awareness Coordination Physique Knowledge Presence Reflex
12 15 10 18 18 11
Available Factions: Jedi Order
Skills
Name Class Rank
Investigation Knowledge 2
Medicine Knowledge 5
Academics Knowledge 1
Academics: Biology Knowledge 2
Willpower Presence 3
Persuade Presence 1
Persuade: Charm Presence 2
Melee Reflex 1
Melee: Lightsaber Reflex 2
Heal Presence 6
Control Self Presence 2
Telepathy Presence 3
Bonus: Skill

Wisdom and empathy are the focus of the Jedi Healer. Trained to wield some of the Force's more esoteric powers of healing and fortification, the Healer is the one the Order calls upon when grievous wounds both physical and emotional need mended. Healing and supporting allies is often just as important as dealing blows to the enemy; therefore, the Jedi Healer is critical to the Order's goals of protecting peace throughout the galaxy.

Military

Bounty Hunter
Available Factions: Republic, Fringers, Bounty Hunters Guild
Awareness Coordination Physique Knowledge Presence Reflex
17 17 15 12 12 15
Skills
Name Class Rank
Search Awareness 2
Track Awareness 2
Shoot Coordination 1
Shoot: Blaster Pistol Coordination 2
Shoot: Blaster Rifle Coordination 2
Pilot Coordination 1
Pilot: Starship Coordination 1
Pilot: Starfighter Coordination 1
Investigation Knowledge 1
Streetwise Knowledge 1
Streetwise: Underworld Knowledge 1
Strength Physique 2
Brawl Reflex 1
Melee Reflex 2
Bonus: Resources - Vehicle
Name Type Class Armor Shields Firepower Hit Rating Maneuverability Velocity Sensors Mods
Class C Modular Freighter Spacefaring Medium 13 10 16 14 16 17 10 Heavy Plasma Cannon, Intermediate Targeting Algorithm
Light Speeder Terrestrial Light 10 N/A N/A 12 18 15 N/A None

Smugglers dropping their cargo at the first sign of Imperial trouble? Gamblers not paying their debts? Time to call in a Bounty Hunter. These are the people who can find the ones who don't want to be found, and bring them back to you alive so you can do whatever you need to do to with them.

Bouny Hunters are expert trackers; able to use their wits and knowledge to trick their quarry into being in the right place at the right time for capture. Bounty Hunters aren't killers, and prefer to bring in their targets alive whenever possible; they're worth more that way. Bounty Hunting is dangerous, lonely work, and hunters need to be able to handle themselves well in a fight; usually their targets aren't the type who will just come quietly.

Fighter Pilot
Available Factions: Republic, Fringers, Bounty Hunters Guild
Awareness Coordination Physique Knowledge Presence Reflex
12 18 15 17 12 13
Skills
Name Class Rank
Tactics Knowledge 2
Pilot Coordination 3
Pilot: Starfighter Coordination 3
Gunnery Coordination 2
Shoot Coordination 2
Drive Coordination 1
Tech Operation Knowledge 1
Starship Engineering Knowledge 1
Grip Physique 1
Stamina Physique 1
Lead Presence 2
Brawl Reflex 1
Bonus: Resources - Vehicle
Name Type Class Armor Shields Firepower Hit Rating Maneuverability Velocity Sensors Mods
Interceptor-Class Starfighter Spacefaring Light 12 14 14 15 20 20 10 Medium Shield Module, Intermediate

Targeting Algorithm

Fighter pilots have a lust for action and adventure, and the skills to match. They are also great for controlling vehicles of all sorts in general, although their specialty is in aerial dogfighting.

Mercenary
Available Factions: Republic, Fringers, Bounty Hunters Guild
Awareness Coordination Physique Knowledge Presence Reflex
15 17 15 12 12 17
Skills
Name Class Rank
Track Awareness 2
Conceal Awareness 1
Hide Awareness 1
Pilot Coordination 1
Shoot Coordination 4
Drive Coordination 1
Medicine Knowledge 1
Language Knowledge 1
Tactics Knowledge 3
Strength Physique 2
Stamina Physique 2
Toughness Physique 2
Persuade Presence 1
Persuade: Intimidate Presence 1
Melee Reflex 4
Brawl Reflex 3
Bonus: Skill

A professional soldier, sometimes called a soldier of fortune, a mercenary is paid for his service to fight in wars and battles which, besides the money, have nothing to do with him. Often, mercenaries work alone or with a small team, and some mercenaries also work at Bounty Hunters, though the guild frowns on such things; mercenaries don't usually have the same sensibilities when it comes to killing their targets. Mercenaries are often hired by private citizens as bodyguards, or in some circumstances consultants.

Security Personnel
Available Factions: Republic, Fringers, Bounty Hunters Guild
Awareness Coordination Physique Knowledge Presence Reflex
12 17 15 12 15 17
Skills
Name Class Rank
Search Awareness 1
Hide Awareness 1
Shoot Coordination 4
Drive Coordination 1
Gunnery Coordination 2
Investigation Knowledge 1
Medicine Knowledge 1
Tactics Knowledge 2
Tech Operation Knowledge 1
Academics Knowledge 1
Academics: Politics Knowledge 1
Strength Physique 2
Toughness Physique 2
Stamina Physique 2
Lead Presence 1
Persuade Presence 1
Persuade: Intimidate Presence 1
Melee Reflex 3
Brawl Reflex 2
Bonus: Skill

Every planet and planetary system has some form of a military, whether it's a standing army, navy, or security force. As a loyal member of this military, you take your vow of service very seriously, and take pride in yourself, your unit, and the corps. Soldiers are expertly trained, usually with excellent fighting skills, fast reflexes, and superior discipline. You're used to taking orders and carrying them out, but you have a head on your shoulders capable of weighing the morality of your actions against you code and your oath.

Outlaws

Card Shark
Available Factions: Republic, Fringers
Awareness Coordination Physique Knowledge Presence Reflex
17 13 12 16 18 10
Skills
Name Class Rank
Conceal Awareness 3
Hide Awareness 2
Disguise Awareness 2
Forge Awareness 1
Forge: Physical Forgery Awareness 2
Steal Coordination 2
Streetwise Knowledge 1
Streetwise: Underworld Knowledge 2
Language Knowledge 1
Value Knowledge 1
Value: Market Knowledge 1
Persuade Presence 3
Con Presence 3
Perform Presence 1
Perform: Acting Presence 2
Bargain Presence 1
Bonus: Skill

Card sharks make money by winning at card games, whether it's simply through sheer skill and experience over less seasoned players, or by cheating and getting away with it. Even if they are not always technically cheaters, they are usually out to take advantage over the hapless and gullible in some way. As such, they are good at putting on a show with the aim of tricking others into believing fallacies.

Con Artist
Available Factions: Republic, Fringers
Awareness Coordination Physique Knowledge Presence Reflex
17 13 12 16 18 10
Skills
Name Class Rank
Conceal Awareness 2
Hide Awareness 1
Disguise Awareness 2
Forge Awareness 1
Steal Coordination 1
Streetwise Knowledge 1
Language Knowledge 1
Value Knowledge 1
Run Physique 1
Persuade Presence 3
Con Presence 2
Perform Presence 2
Bargain Presence 1
Brawl Reflex 1
Bonus: Assets
Name Rank
Wealth 5
Stronghold 5

A Con Artist is in the business of fooling others into believing something false that allows him or her some kind of gain, usually money or resources, but sometimes information. False advertising, sham events, and fake prize winnings are just a few examples of methods often employed by con artists. These individuals must be charismatic and good at getting others to trust them quickly and act impulsively, as well as skilled at picking out the most gullible targets.

Gun Runner
Available Factions: Republic, Fringers
Awareness Coordination Physique Knowledge Presence Reflex
17 13 16 12 10 18
Skills
Name Class Rank
Conceal Awareness 3
Hide Awareness 2
Sneak Awareness 2
Disguise Awareness 2
Forge Awareness 2
Shoot Coordination 2
Pick Lock Coordination 1
Streetwise Knowledge 2
Value Knowledge 1
Run Physique 1
Persuade Presence 1
Con Presence 1
Brawl Reflex 1
Bonus: Resources - Vehicle
Name Type Class Armor Shields Firepower Hit Rating Maneuverability Velocity Sensors Mods
Class C Modular Freighter Spacefaring Medium 13 10 12 10 16 17 10 Light Plasma Railgun
Medium Landspeeder Terrestrial Medium 14 N/A N/A 12 13 13 N/A None

A gun runner's business is the illicit trade of contraband weapons and ammunition. These individuals often serve larger criminal organizations, but can sometimes operate independently. As with many careers of an illegal nature, gunrunning is both highly profitable and highly dangerous, as powerful criminals are not often kind to those who cross them.

Pirate/Marauder
Name Class Rank Specialization(s)
Search Awareness 2 n/a
Hide Awareness 1 n/a
Conceal Awareness 2 n/a
Forge Awareness 1 Physical Forgery, Digital Forgery
Shoot Coordination 3 Blaster Pistol, Blaster Rifle, Missile Launcher
Pilot Coordination 2 Starship, Starfighter
Steal Coordination 1 n/a
Drive Coordination 1 Hover, Wheeled, Tracked
Program Computer Knowledge 1 Slicing, Security
Tech Operation Knowledge 1 None
Starship Engineering Knowledge 1 n/a
Demolitions Knowledge 1 Sabotage
Strength Physique 1 n/a
Stamina Physique 1 n/a
Toughness Physique 1 n/a
Persuade Presence 2 Intimidate
Melee Reflex 2 Sword, Staff
Brawl Reflex 1 None

Pirates roam the lawless sectors of the Outer Rim, away from Republic jurisdiction. These marauders search the cosmos for ships stockpiled with valuable items and sometimes even people, attacking and looting before selling their spoils on the black market.

Slicer
Name Class Rank Specialization(s)
Conceal Awareness 1 n/a
Hide Awareness 1 n/a
Sneak Awareness 2 n/a
Disguise Awareness 1 None
Forge Awareness 2 Digital Forgery
Pilot Coordination 1 Starship, Starfighter
Shoot Coordination 1 Blaster Pistol
Drive Coordination 1 Hover
Program Computer Knowledge 3 Slicing
Tech Operation Knowledge 2 Sensors, Shields, Communications
Streetwise Knowledge 1 Underworld
Run Physique 1 n/a
Bargain Presence 1 n/a
Persuade Presence 1 None
Dodge Reflex 1 n/a

Need to break encryption? Crack a digitally secured vault? Get past any kind of cybersecurity? A slicer may have the skills to get the job done. These people know how to find the loopholes in security systems to jump through and take control of computers and sometimes even droids. Cyberspace is their battlefield, although some have learned physical defensive and evasive maneuvers in the case they get caught...

Smuggler
Name Class Rank Specialization(s)
Conceal Awareness 2 n/a
Hide Awareness 2 n/a
Sneak Awareness 2 n/a
Disguise Awareness 1 None
Forge Awareness 1 Physical Forgery, Digital Forgery
Pilot Coordination 1 Starship, Starfighter, Aerospace
Drive Coordination 1 Hover, Wheeled, Tracked
Shoot Coordination 2 Blaster Pistol
Streetwise Knowledge 1 None
Program Computer Knowledge 1 Security
Language Knowledge 1 n/a
Run Physique 2 n/a
Bargain Presence 1 n/a
Persuade Presence 2 Charm
Dodge Reflex 1 n/a
Climb Reflex 1 n/a

Smugglers get things and people to places they aren't supposed to go. This often requires as much subtlety as it does diplomacy and a versatile physique.

Spice Dealer
Name Class Rank Specialization(s)
Conceal Awareness 2 n/a
Hide Awareness 1 n/a
Sneak Awareness 2 n/a
Disguise Awareness 1 None
Forge Awareness 1 Digital Forgery, Physical Forgery
Pilot Coordination 1 Starship, Starfighter, Aerospace
Shoot Coordination 1 Blaster Pistol
Drive Coordination 1 Hover, Wheeled
Pick Lock Coordination 1 n/a
Streetwise Knowledge 2 Underworld
Program Computer Knowledge 1 Security
Value Knowledge 2 Market
Language Knowledge 1 n/a
Run Physique 1 n/a
Persuade Presence 3 Charm, Intimidate
Con Presence 1 n/a
Bargain Presence 2 n/a

"Spice, in any of its dozens of varieties, was a plague on the galaxy; a horribly addicting drug that its victims would lie, steal, assault, and murder for."

Spice dealers buy and sell spice, fueling addictions to illicit substances all across the galaxy. The spice trade is widespread, even operating among Core worlds although it is far more rampant in the Outer Rim. In either case, it is a highly profitable yet often dangerous business due to the fact that it operates outside Republic law and its patrons may become violent if desperate enough.

Thief
Name Class Rank Specialization(s)
Conceal Awareness 3 n/a
Hide Awareness 2 n/a
Sneak Awareness 2 n/a
Disguise Awareness 2 n/a
Forge Awareness 1 Digital Forgery, Physical Forgery
Pilot Coordination 1 Starship, Starfighter, Aerospace
Shoot Coordination 2 Blaster Pistol
Drive Coordination 1 Hover, Wheeled, Tracked
Steal Coordination 2 n/a
Pick Lock Coordination 1 n/a
Streetwise Knowledge 1 Underworld
Program Computer Knowledge 1 Security
Run Physique 1 n/a
Persuade Presence 1 Charm, Intimidate
Con Presence 1 n/a
Brawl Reflex 1 n/a

A thief is as its name implies--someone who takes what is not his, whether it's money, materials, or even people. This type of work usually requires a high level of stealth for slipping past undetected, or being able to trick others into believing lies. And in the case of getting caught...having a quick way of either evading arrest or if necessary, fending off pursuers.

Republic

Antarian Ranger
Name Class Rank Specialization(s)
Search Awareness 1 n/a
Track Awareness 2 n/a
Sneak Awareness 1 n/a
Hide Awareness 1 n/a
Pilot Coordination 1 Starship, Starfighter, Aerospace
Shoot Coordination 2 Blaster Pistol, Blaster Rifle, Missile Launcher, Repeater
Drive Coordination 1 Hover, Wheeled, Tracked, Walker
Investigation Knowledge 1 n/a
Tactics Knowledge 1 n/a
Program Computer Knowledge 1 Security
Language Knowledge 1 n/a
Strength Physique 2 n/a
Stamina Physique 2 n/a
Toughness Physique 2 n/a
Run Physique 2 n/a
Persuade Presence 1 Charm, Intimidate
Melee Reflex 2 Knife, Sword, Staff, Mace
Brawl Reflex 1 None
Dodge Reflex 2 n/a
Jump Reflex 1 None
Climb Reflex 1 n/a

The Antarian Rangers are an elite group of non-Force users who have dedicated themselves to the service of the Jedi Order. Whether it's going in ahead of time to perform recon, fighting alongside them, or digging up vital intel, these brave fighters will do whatever is needed to support of the noble cause of the Jedi. Many of them are individuals who failed or were rejected for Jedi training, but still had a desire to maintain a connection with the Force and fight for the Order in some way. However, there are also quite a few non-Force sensitives who are simply highly dedicated to the Order's ideals and wish to devote their entire lives to serving them.

Sector Ranger
Name Class Rank Specialization(s)
Search Awareness 2 n/a
Track Awareness 3 None
Pilot Coordination 2 Starship, Starfighter, Capital
Shoot Coordination 2 Blaster Pistol, Blaster Rifle
Drive Coordination 1 Hover, Wheeled
Investigation Knowledge 2 n/a
Program Computer Knowledge 1 Security
Streetwise Knowledge 1 Underworld
Academics Knowledge 1 Politics
Tactics Knowledge 1 n/a
Language Knowledge 2 n/a
Strength Physique 2 n/a
Stamina Physique 1 n/a
Toughness Physique 1 n/a
Persuade Presence 1 Intimidate
Melee Reflex 2 Sword, Knife, Staff, Mace

When a criminal is deemed too dangerous or evasive to be dealt with by local authorities, the Republic turns to Sector Rangers assigned to the area to hunt down and apprehend them. They are incredibly capable trackers with the combat skills to match. Special Enforcement Officers (SEOs) are the elite crew, and have the authority to cross sector boundaries and recruit the assistance of locals in the pursuit of a target.

Senator
Name Class Rank Specialization(s)
Conceal Awareness 1 n/a
Hide Awareness 1 n/a
Forge Awareness 1 Digital Forgery
Pilot Coordination 1 Aerospace, Starship, Starfighter
Shoot Coordination 1 Blaster Pistol
Drive Coordination 1 Hover, Wheeled
Investigation Knowledge 1 n/a
Academics Knowledge 2 Economics, History, Law, Politics
Language Knowledge 3 n/a
Alien Culture Knowledge 2 n/a
Run Physique 1 n/a
Lead Presence 1 n/a
Bargain Presence 1 n/a
Persuade Presence 2 Charm
Con Presence 1 n/a
Perform Presence 1 Writing, Public Speaking
Ride Reflex 1 n/a

Senators are individuals who represent the many planets of the galaxy in the Senate of the Galactic Republic. They are excellent negotiators and are often smooth talkers. Being a Senator usually means having excellent ability in navigating and understanding of the world of politics, as well as some degree of leadership and knowledge of history and culture.

Uncategorized

Academic
Name Class Rank Specialization(s)
Search Awareness 1 n/a
Forge Awareness 1 Digital Forgery
Drive Coordination 1 Hover
Academics Knowledge 3 Law, Economics
Language Knowledge 3 n/a
Droid Engineering Knowledge 1 n/a
Program Computer Knowledge 2 None
Medicine Knowledge 1 None
Value Knowledge 1 Market
Run Physique 1 n/a
Bargain Presence 1 n/a
Lead Presence 2 n/a
Willpower Presence 1 n/a
Perform Presence 2 Public Speaking, Writing

Academics are the educated elite, usually focusing on one or two areas in which they become renowned experts. They are scientists, historians, writers, archaeologists, and lawyers, among myriad other professions.

Academics come in all shapes and sizes; some are quiet and reserved, preferring the company of books to people, while others are quirky and excitable; whatever their personality, academics share a love for their chosen field, and are endlessly curious and hungry to learn more about whatever captures their interest.

Artist
Name Class Rank Specialization(s)
Conceal Awareness 1 n/a
Forge Awareness 2 Physical Forgery
Hide Awareness 1 n/a
Pilot Coordination 1 Starship, Starfighter
Drive Coordination 1 Hover
Academics Knowledge 3 Fine Art, Music
Value Knowledge 2 Market
Alien Culture Knowledge 2 n/a
Program Computer Knowledge 1 None
Tech Operation Knowledge 1 None
Perform Presence 2 Dance, Instrument, Singing
Bargain Presence 1 n/a
Contort Reflex 1 n/a

Since a young age, you've had a creative instinct, and a knack for creating visually striking works of art, be they paintings, drawings, or sculptures. Over the years, you've honed this natural talent into a high degree of expertise. Art requires creativity, patience, and the ability to visualize your completed work within the blank canvas, uncarved block, or empty space.

Artists come from all walks of life, and not every one pursues the creation of their art as a profession on its own; the artist may work for a business creating advertising or other media, she may work with the authorities as a sketch artist, or may go the other way and work for less reputable beings as a forger.

Doctor
Name Class Rank Specialization(s)
Search Awareness 1 n/a
Pilot Coordination 1 Starship, Starfighter
Shoot Coordination 1 Blaster Pistol
Drive Coordination 1 Hover
Investigation Knowledge 2 n/a
Medicine Knowledge 2 Surgery, Pharmacology
Language Knowledge 2 n/a
Tech Operation Knowledge 1 None
Alien Cultures Knowledge 1 n/a
Academics Knowledge 3 Biology, Physics
Grip Physique 1 n/a
Bargain Presence 1 n/a
Persuade Presence 1 Charm
Lead Presence 1 n/a

A doctor is a practitioner of medicine of some kind. Whether it’s conventional treatments or more traditional healers using alternative medicine, they come in all types and flavors. Doctors typically have intimate knowledge of the anatomies of the major races of the galaxy, as well the common medical procedures used throughout the galaxy. Doctors may specialize in certain kinds of medicine, surgeries, pharmacology, and even cybernetic installations.

Engineer
Name Class Rank Specialization(s)
Search Awareness 1 n/a
Pilot Coordination 1 Starship, Starfighter, Capital, Aerospace
Shoot Coordination 1 Blaster Pistol
Drive Coordination 1 Hover, Wheeled, Tracked, Walker
Investigation Knowledge 2 n/a
Tech Operation Knowledge 2 None
Program Computer Knowledge 3 Slicing, Security
Academics Knowledge 3 Physics, Mathematics
Armorsmithing Knowledge 2 None
Weaponsmithing Knowledge 2 None
Vehicle Engineering Knowledge 2 None
Droid Engineering Knowledge 2 None
Demolitions Knowledge 2 None
Starship Engineering Knowledge 2 None
Value Knowledge 1 Market
Grip Physique 1 n/a
Run Physique 1 n/a

Engineers are important to every technical aspect of life from star ships, hyper engines, and weapon systems to civil engineering projects on newly established planets being terraformed. Involved in every aspect of construction, they ensure that projects are delivered on time and built with quality materials.

Entrepreneur
Name Class Rank Specialization(s)
Search Awareness 1 n/a
Conceal Awareness 1 n/a
Pilot Coordination 1 Starship, Starfighter, Aerospace
Shoot Coordination 1 Blaster Pistol
Drive Coordination 1 Hover
Investigation Knowledge 1 n/a
Language Knowledge 3 n/a
Academics Knowledge 2 Economics, Mathematics, Politics
Program Computer Knowledge 1 None
Tech Operation Knowledge 1 None
Value Knowledge 2 Market
Bargain Presence 2 n/a
Persuade Presence 2 Charm
Lead Presence 2 n/a
Perform Presence 3 Writing, Public Speaking

An entrepreneur has taken a bold step into the business world by striking out on their own. They are usually the type who enjoy the challenge of high risk, high reward situations and the thrill that comes with great success against overwhelming odds. Running your own business typically requires one to wear many different hats, and have good management skills.

Freighter Captain
Name Class Rank Specialization(s)
Search Awareness 1 n/a
Track Awareness 1 n/a
Pilot Coordination 2 Starship, Capital
Shoot Coordination 1 Blaster Pistol
Drive Coordination 1 Hover
Astrogation Knowledge 2 n/a
Tech Operation Knowledge 2 None
Starship Engineering Knowledge 1 n/a
Grip Physique 1 n/a
Strength Physique 1 n/a
Stamina Physique 1 n/a
Toughness Physique 1 n/a
Lead Presence 2 n/a
Brawl Reflex 1 None
Dodge Reflex 1 n/a
Melee Reflex 1 Knife, Mace

Freighter captains are in charge of a ship and crew responsible for moving cargo from planet to planet and sector to sector. Some work independently, while others may be under the umbrella of a larger organization or corporation. They usually have extensive knowledge of freighter ships and their inner workings, as well as all the major galactic trade routes. Good captains also have the respect of their crews.

Mechanic
Name Class Rank Specialization(s)
Search Awareness 1 n/a
Pilot Coordination 1 Starship, Starfighter, Aerospace, Capital
Drive Coordination 1 Hover, Wheeled, Tracked, Walker
Investigation Knowledge 2 n/a
Tech Operation Knowledge 2 None
Droid Engineering Knowledge 1 None
Academics Knowledge 1 Physics, Mathematics
Starship Engineering Knowledge 2 n/a
Vehicle Engineering Knowledge 2 n/a
Value Knowledge 1 Market
Grip Physique 1 n/a
Bargain Presence 1 n/a
Persuade Presence 1 Charm
Brawl Reflex 1 None

Mechanics specialize in repairing and modding vehicles of all sorts. Starships, speeders, and sometimes droids fall within a mechanic's technical expertise.

Performer
Name Class Rank Specialization(s)
Hide Awareness 1 n/a
Disguise Awareness 2 Costuming
Academics Knowledge 2 Music, Politics, Fine Art
Language Knowledge 1 n/a
Run Physique 1 n/a
Willpower Presence 1 n/a
Persuade Presence 2 Charm
Perform Presence 2 Comedy, Dance, Singing, Instrument, Public Speaking, Acting
Bargain Presence 1 n/a
Con Presence 1 n/a
Acrobatics Reflex 2 Tumbling, Aerials
Jump Reflex 1 None
Ride Reflex 1 n/a

Performers are driven to practice their craft for an audience, and crave the spotlight, attention, and adulation of their fans. A performer may practice any kind of performance art, be it acting, music, or public speaking, and often a true performer is skilled in multiple disciplines. Regardless of the media of their art, the performer has an uncanny ability to speak to their audience through their performance, able to communicate ideas that may elude more direct means.

Many performers find themselves working in the entertainment industry, but performers can find themselves useful in any number of professions, particularly those where persuasive interpersonal communication is important. Whether this is telling the truth in a convincing, appealing way, or using their skills to deceive and manipulate, is up the performer.

Reporter
Name Class Rank Specialization(s)
Search Awareness 2 n/a
Pilot Coordination 1 None
Drive Coordination 1 None
Investigation Knowledge 2 n/a
Academics Knowledge 2 Literature, History, Economics, Politics
Language Knowledge 3 n/a
Alien Cultures Knowledge 2 n/a
Streetwise Knowledge 1 Underworld
Run Physique 1 n/a
Stamina Physique 1 n/a
Bargain Presence 1 n/a
Persuade Presence 2 Charm
Perform Presence 2 Public Speaking, Writing

A reporter's job is to inform citizens of the events going on around them. They love telling a good story, and are usually charismatic and attractive as they are accustomed to addressing large numbers of people at once. While some just stick to the straightforward and obvious, other more daring and ambitious types may venture into danger for the sake of discovering the truth. Some stay in the comfort of their offices, while others enjoy telling the story out on the field, right as it's happening.

Hyperspace Prospector
Faction: Republic, Fringers
Awareness Coordination Physique Knowledge Presence Reflex Reflex
16 18 15 13 12 14 14
Skills
Name Class Rank
Pilot Coordination 3
Drive Coordination 3
Vehicle Engineering Knowledge 1
Program Computer Knowledge 1
Alien Culture Knowledge 1
Tech Operation Knowledge 2
Streetwise Knowledge 2
Astrogation Knowledge 2
Starship Engineering Knowledge 1
Toughness Physique 2
Stamina Physique 1
Brawl Reflex 1
Bonus: Resources - Vehicle
Name Type Class Armor Shields Firepower Hit Rating Maneuverability Velocity Sensors Mods
Corvette Starship Spacefaring Light 14 16 16 18 16 18 16 Advanced Sensor Array

Hyperspace prospectors are adventurous individuals with knack for both navigating and piloting skills. They chart hyperlanes to new worlds, and then sell these paths to cargo haulers, government authorities, and in some cases, even to criminals. The most notable hyperspace prospecting businesses belong to the San Tekka clan, and the Graf Family.

Force Cultist
Available Factions: Republic, Fringers
Awareness Coordination Physique Knowledge Presence Reflex
16 15 13 14 16 14
Skills
Name Class Rank
Drive Coordination 2
Pilot Coordination 2
Shoot Coordination 3
Astrogation Knowledge 1
Academics Knowledge 2
Academics: Politics Knowledge 1
Medicine Knowledge 2
Run Physique 1
Brawl Physique 2
Bargain Presence 2
Persuade Presence 4
Lead Presence 2
Farsight Presence 2
Sense Life Presence 2
Meditate Presence 2
Bonus: Skill

There are an uncounted number of Force cults across the wider galaxy -- some, like the Guardians of the Whills, are peaceful and lead simple lives. Others, however, are more radicalized and seek to convert through brainwashing, believing their view of the Force to be the only correct one. Some, though not Sith, even utilize the dark side of the Force.

Scavenger
Name Class Rank Specialization(s)
Search Awareness 2 n/a
Pilot Coordination 1 Starship, Starfighter
Shoot Coordination 1 Blaster Pistol
Drive Coordination 1 Hover, Wheeled, Tracked, Walker
Pick Lock Coordination 1 n/a
Streetwise Knowledge 2 None
Droid Engineering Knowledge 1 n/a
Starship Engineering Knowledge 1 n/a
Vehicle Engineering Knowledge 1 n/a
Value Knowledge 2 Market
Run Physique 1 n/a
Toughness Physique 1 n/a
Bargain Presence 2 n/a
Persuade Presence 1 Charm, Intimidate
Con Presence 1 n/a
Brawl Reflex 1 n/a
Climb Reflex 1 n/a
Acrobatics Reflex 1 Balance, Tumbling

One man's trash is another's treasure. Scavengers are experts at going through others' refuse and salvaging up anything that might still have value, sometimes even fixing up equipment that might need some love to get it operational. Not exactly the most glamorous job, but can turn a pretty good profit, especially in the less hospitable corners of the galaxy.

Swoop Racer
Name Class Rank Specialization(s)
Search Awareness 1 n/a
Pilot Coordination 1 Aerospace
Drive Coordination 2 Hover
Shoot Coordination 1 Blaster Pistol
Tech Operation Knowledge 1 None
Vehicle Engineering Knowledge 1 n/a
Streetwise Knowledge 1 Underworld
Value Knowledge 1 Market
Grip Physique 2 n/a
Stamina Physique 2 n/a
Toughness Physique 1 n/a
Con Presence 1 n/a
Persuade Presence 1 Charm, Intimidate
Bargain Presence 1 n/a
Perform Presence 2 Acting, Public Speaking
Brawl Reflex 1 None
Dodge Reflex 2 n/a

Swoop racing is quite a popular sport throughout the galaxy, in both legal and illegal circuits. Skilled racers have quick reflexes and the guts to make risky maneuvers, but most of all a lust for the thrill of a high-speed, high-stakes rush drives them to the finish line.

Weaponsmith
Name Class Rank Specialization(s)
Search Awareness 1 n/a
Pilot Coordination 1 Starship, Starfighter
Shoot Coordination 2 Blaster Pistol, Blaster Rifle, Repeater, Missile Launcher, Archery
Drive Coordination 1 Tracked, Walker
Gunnery Coordination 1 Capital, Vehicle, Starship, Planetary
Investigation Knowledge 2 n/a
Language Knowledge 1 n/a
Tech Operation Knowledge 2 None
Value Knowledge 2 Market
Weaponsmithing Knowledge 2 None
Program Computer Knowledge 1 Security
Academics Knowledge 1 Physics, Mathematics
Run Physique 1 n/a
Grip Physique 2 n/a
Bargain Presence 1 n/a
Persuade Presence 1 Charm

Need a blaster or blade repaired or upgraded? Modified? Or even built from scratch? Find a weaponsmith. Weaponsmiths have the expertise to create or modify weapons of all sorts--usually for a fee.