Armorsmithing: Difference between revisions
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Skill in repairing or building armor. | {{UnderConstruction}} | ||
Skill in repairing or building armor. | |||
== Specializations == | == Specializations == | ||
=== Powersuit Eningeering === | === Powersuit Eningeering === | ||
Repairing or building exosuits or other forms of powered suits of armor. | Repairing or building exosuits or other forms of powered suits of armor. | ||
== Benchmarks == | == Benchmarks == | ||
* 1 - 10: Repair minorly damaged armor or craft simple armor | * 1 - 10: Repair minorly damaged armor or craft simple armor. This grants the player +1 to a total of 3 [[Toughness]] rolls. | ||
* 11 - 20: Repair moderately damaged armor or craft moderately complex armor | * 11 - 20: Repair moderately damaged armor or craft moderately complex armor. This grants the player +2 to total of 4 [[Toughness]] rolls. | ||
* 21 - 30: Repair heavily damaged armor or craft highly complex armor or power armor | * 21 - 30: Repair heavily damaged armor or craft highly complex armor or power armor. This grants the player +3 to a total of 5 [[Toughness]] rolls. | ||
[[Category:Systems]][[Category:Skills]][[Category:Knowledge]] | [[Category:Systems]][[Category:Skills]][[Category:Knowledge]] |
Revision as of 01:41, 16 September 2023
Please excuse the mess! This page may be incomplete. |
Skill in repairing or building armor.
Specializations
Powersuit Eningeering
Repairing or building exosuits or other forms of powered suits of armor.
Benchmarks
- 1 - 10: Repair minorly damaged armor or craft simple armor. This grants the player +1 to a total of 3 Toughness rolls.
- 11 - 20: Repair moderately damaged armor or craft moderately complex armor. This grants the player +2 to total of 4 Toughness rolls.
- 21 - 30: Repair heavily damaged armor or craft highly complex armor or power armor. This grants the player +3 to a total of 5 Toughness rolls.