Melee

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Revision as of 18:38, 6 December 2023 by Andromeda (talk | contribs)
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The baseline skill for armed combat in close quarters using melee weapons. This skill requires at least one specialization.

Dagger

Your ability to wield a dagger or other short, sharp blade in melee combat.

Lightsaber

Your ability to wield and control a lightsaber in combat.

Staff

The ability to use a staff or other long, blunt weapon in melee combat.

Sword

Your skill at using a sword or other long, sharp/bladed weapon in combat.

Mace

Skill in wielding a mace or other short, blunt weapon.

Benchmarks

  • 1 - 10: Untrained in melee combat, can barely hold your own against an average opponent
  • 11 - 20: Moderately trained in melee combat, able to take down an average opponent with relative ease
  • 21 - 30: Highly trained in melee combat, able to take down multiple average opponents with ease
  • 31+: Extremely skilled melee combat, able to take down multiple skilled opponents