Jump

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Jump determines how far you can leap or how high you can propel yourself upward.

High Jump

Propelling oneself upward in a vertical direction.

Long Jump

Propelling oneself forward or backward in a horizontal direction.

Benchmarks

  • 1 - 10: Leap a distance of contact range
  • 11- 20: Leap a distance of short range
  • 21 - 30: Leap as far as a normal member of user’s species at peak physical condition

Modifiers

  • +5-10 to difficulty (GM’s discretion) if the user's environment is chaotic, dangerous, or otherwise hazardous to the action of using Leap.