Jump
Jump determines how far you can leap or how high you can propel yourself upward.
High Jump
Propelling oneself upward in a vertical direction.
Long Jump
Propelling oneself forward or backward in a horizontal direction.
Benchmarks
- 1 - 10: Leap a distance of contact range
- 11- 20: Leap a distance of short range
- 21 - 30: Leap as far as a normal member of user’s species at peak physical condition
Modifiers
- +5-10 to difficulty (GM’s discretion) if the user's environment is chaotic, dangerous, or otherwise hazardous to the action of using Leap.