General Policy

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Revision as of 02:36, 26 July 2023 by Andromeda (talk | contribs) (Andromeda moved page Roleplaying Etiquette to Roleplaying Policy)
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Please excuse the mess! This page may be incomplete.

Consent

Pax Republica is a consent-based game, and players are required to respect the consent of other players.

What is consent? Consent means that a player has the right to refuse certain actions and activities based on their wishes and comfort level in the context of a given situation. No player is required to play out scenes which they are not comfortable with, or simply do not wish to play. Consent also means that players must be able to make informed decisions about their character's actions and consequences, though it does not mean that they are able to outright refuse the consequences of their actions.

For example, if a wanted criminal PC approaches a Republic officer, the GM will inform the player that this may result in their character either coming to harm, being taken prisoner, or possibly even death. The player can then make an informed decision about whether or not to follow through with that action. If they choose to do so, they accept the consequences of that action, and cannot avoid being shot at, taken prisoner, or even killed depending on how the scene unfolds, though they may choose not to play out the specifics of those consequences on-screen. Nevertheless, the character will still suffer whatever consequences the GM decides are appropriate. Consent cannot be used to save your character from the consequences of situations you knowingly and willfully entered into.

If a scene is not being actively GM'd by a staffer or a staff-designated GM, it is up to the players to determine when consent is needed, and what consequences are appropriate for a given action. Staff will not enforce consequences for non-GM'd scenes, however be aware that consistently flouting the spirit of ICA = ICC (in-character actions equal in-character consequences) will likely result in other players not including you in scenes, and potentially, you being asked to find another game to join.

The takeaway here is that no one can coerce you, the player, through rolls or otherwise, to force your character to behave in any way that is either against your OOC consent, or against your character's IC nature. See Combat & IC Conflict Resolution for details on how consent may apply to combat and other IC conflict resolution.

Player Behavior

Disputes

Players are expected to attempt to resolve issues with others among themselves first before seeking staff's help. Therefore, if you complain to staff about another player(s), we will ask you if you have at least attempted to address the problem with the person(s) in question directly, and if you have not, we will request that you do so before we step in.

If for any reason you cannot work out the issue yourselves, you may ask for staff to mediate; but understand that if staff becomes involved, we expect you to accept our decision on the matter. If you feel you are being treated unreasonably or unjustly by a staff member, you may appeal to a different staff member.

Roleplaying Guidelines

No Power-Gaming

This refers to players who play in a way that forces the actions and reactions of others in any IC communication. Poses should give others a way to choose how their character reacts or responds. Additionally, power-gaming is a policy violation due to consent rules. Please see the section regarding consent for more information.

However, if all parties involved have already OOCly agreed to the results of the RP or the content of a pose, this is not considered power-gaming, since consent has already been given. By using dice rolls or combat systems, players automatically consent to the outcome of the system.

Conversely, simply because you haven't clearly posed someone else's character for them doesn't mean it's not powergaming. Any situation wherein you have forced someone else's character into a circumstance that gives them little to no chance of winning in any way is powergaming. For example, entering a physical fight that has already been underway for several turns, so that the opposing team is already exhausted/injured while you are fresh, giving your side an unfair advantage. This is not to say that any such situation is illegal, if all parties involved have consented to the scene beforehand or formerly agreed upon the results, it is absolutely okay. So with regard to the example given, if you have obtained OOC permission from everyone already in the scene, it would be perfectly fine for you to enter the battle.

This applies in a similar way to an environment or NPC controlled by a GM. Anyone GMing a scene has graciously taken the time and effort to come up with a scene plan that is themely and will be fun for everyone involved—please respect that by refraining from power-gaming NPCs, inserting objects or events not created by your character, or otherwise controlling the environment established by the GM without first obtaining OOC permission from the GM. The GM is generally defined as whoever has posed first or set the scene at the beginning. If you are planning something that requires you to power-game an environment or NPC you are not GMing, then PLEASE ASK. It cannot be overstated that it never hurts to ask. Asking can prevent retcons, and retcons are not pleasant. So when in doubt, ask questions.

Re-statement or paraphrase of what the GM or other players have already written may be useful for providing context in your pose and is certainly not against the rules, however doing this excessively or making that the only content of your poses gets boring rather quickly. Try to focus on your own character’s interactions.

If the GM has suddenly disconnected and has not returned for more than 30min or has been idle for 30min or more, those who remain may decide an outcome amongst themselves if leaving the scene hanging is not possible or appropriate. If a staff member is present, he/she has a higher level of responsibility and therefore authority in deciding how to proceed in that situation.

Multiple instances of twinking or power-gaming the environment, NPCs, and/or other players’ characters without heed to warnings or requests for the behavior to cease will lead to disciplinary measures taken by staff.

No Invincibility

No one is invincible, and no character should be either. A character that is perfectly and completely invulnerable to anything and everything is an extremely boring character with no opportunities for development or improvement. Additionally, no one likes to play with a character that is untouchable, particularly in combat situations---just like no one would want to fight a boss in a video game that cannot at all be harmed by the player in any way.

No Meta-Gaming

Don't break the fourth wall. OOC information is not necessarily IC information. Use only what your character would ICly be aware of in your IC communications. We are aware that IDW's characters sometimes do reference the audience or the fact that they are in a story in our source material, but please do not do this on the game--it ruins the mood.

Additionally, keep a distance between you and your character. Realize that others' IC actions toward your character are not directed at you personally, and conversely, do not take IC action toward someone else's character purely for the sake of targeting them OOCly. In other words, don't try to make an OOC statement using IC action, hoping or assuming that they'll "take the hint". If you have an issue with someone else, please speak with them OOCly.

No Alt-Cheating

Do not use alternate characters as a means of gaining advantages your character would not otherwise have access to. Alt-interaction is not completely banned, however do not use it in any way that hampers actual RP with others.

No Unexpected Traps

Do not spring anything on anyone. If you see that someone's character is starting to enter a situation that is not easily escaped and may result in permanent negative consequences, please warn them OOCly before proceeding. Additionally, if someone has requested to play out a particular scenario with you that you predict could be difficult for them to get out of without drastic repercussions, be sure that you make them fully aware of that fact beforehand.

Spelling & Grammar

Do your best to use good spelling and grammar. We expect at least a high school level of spelling and grammar skills, not because we are grammar nazis but because this is a text-based game and all we have are words; thus if your grammar is so poor that what your writing is difficult or impossible to comprehend, that hampers RP considerably.