Illusion: Difference between revisions
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(Created page with "Category:SystemsCategory:SkillsCategory:Force A Jedi may use the Force to create realistic, non-corporeal illusions. This power is modified by proximity and comple...") |
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* 21 - 25: Create an illusion of moderate size and complexity no larger than the user. | * 21 - 25: Create an illusion of moderate size and complexity no larger than the user. | ||
* 26 - 30: Create an illusion of large size and complexity no larger than a standard terrestrial vehicle. | * 26 - 30: Create an illusion of large size and complexity no larger than a standard terrestrial vehicle. | ||
31+: Create an illusion of massive size and complexity no larger than a small starship. | *31+: Create an illusion of massive size and complexity no larger than a small starship. | ||
==Modifiers== | ==Modifiers== | ||
* +5 to difficulty if illusion is targeted at a location that is short range from the user | * +5 to difficulty if illusion is targeted at a location that is short range from the user | ||
* +10 to difficulty if illusion is targeted at a location that is long range from the user | * +10 to difficulty if illusion is targeted at a location that is long range from the user | ||
[[Category:Presence]] |
Latest revision as of 00:26, 9 October 2022
A Jedi may use the Force to create realistic, non-corporeal illusions. This power is modified by proximity and complexity, at the discretion of the GM. It is resisted by Willpower; Force Users may use Sense Life to determine if deemed appropriate by the GM.
Base Difficulty: 15
Benchmarks
- 1 - 14: Failed attempt; no effect.
- 15 - 20: Create a small, simple illusion no larger than a handheld object.
- 21 - 25: Create an illusion of moderate size and complexity no larger than the user.
- 26 - 30: Create an illusion of large size and complexity no larger than a standard terrestrial vehicle.
- 31+: Create an illusion of massive size and complexity no larger than a small starship.
Modifiers
- +5 to difficulty if illusion is targeted at a location that is short range from the user
- +10 to difficulty if illusion is targeted at a location that is long range from the user