Illusion: Difference between revisions

From Pax Republica
Jump to navigation Jump to search
(Created page with "Category:SystemsCategory:SkillsCategory:Force A Jedi may use the Force to create realistic, non-corporeal illusions. This power is modified by proximity and comple...")
 
Line 8: Line 8:
* 21 - 25: Create an illusion of moderate size and complexity no larger than the user.
* 21 - 25: Create an illusion of moderate size and complexity no larger than the user.
* 26 - 30: Create an illusion of large size and complexity no larger than a standard terrestrial vehicle.
* 26 - 30: Create an illusion of large size and complexity no larger than a standard terrestrial vehicle.
31+: Create an illusion of massive size and complexity no larger than a small starship.
*31+: Create an illusion of massive size and complexity no larger than a small starship.
 
==Modifiers==
==Modifiers==
* +5 to difficulty if illusion is targeted at a location that is short range from the user
* +5 to difficulty if illusion is targeted at a location that is short range from the user
* +10 to difficulty if illusion is targeted at a location that is long range from the user
* +10 to difficulty if illusion is targeted at a location that is long range from the user

Revision as of 19:45, 16 July 2021

A Jedi may use the Force to create realistic, non-corporeal illusions. This power is modified by proximity and complexity, at the discretion of the GM. It is resisted by Willpower; Force Users may use Sense Life to determine if deemed appropriate by the GM.

Base Difficulty: 15

Benchmarks

  • 1 - 14: Failed attempt; no effect.
  • 15 - 20: Create a small, simple illusion no larger than a handheld object.
  • 21 - 25: Create an illusion of moderate size and complexity no larger than the user.
  • 26 - 30: Create an illusion of large size and complexity no larger than a standard terrestrial vehicle.
  • 31+: Create an illusion of massive size and complexity no larger than a small starship.

Modifiers

  • +5 to difficulty if illusion is targeted at a location that is short range from the user
  • +10 to difficulty if illusion is targeted at a location that is long range from the user