Meditate: Difference between revisions

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* +5-10 to difficulty (at GM’s discretion) if environment is dangerous, chaotic, or otherwise difficult to focus in.  
* +5-10 to difficulty (at GM’s discretion) if environment is dangerous, chaotic, or otherwise difficult to focus in.  
[[Category:Systems]][[Category:Skills]][[Category:Force]]
[[Category:Systems]][[Category:Skills]][[Category:Force]]
[[Category:Presence]]

Latest revision as of 00:27, 9 October 2022

The Jedi is able to enter into a meditative trance for a specified number of rounds. Upon leaving the trance, the Jedi may add her Meditate roll divided equally among up to three skills in a single attribute, for twice as many rounds as she was in the trance for. For example, if the Jedi rolls a 15 on Meditation, and meditates for three rounds, she may add 5 to each of Search, Track, and Sneak for six rounds.

Base Difficulty: 15

Benchmarks

  • 1 - 14: Failed attempt, no effect
  • 15+: Successful application

Modifiers

  • +5-10 to difficulty (at GM’s discretion) if environment is dangerous, chaotic, or otherwise difficult to focus in.