Sullustan: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (→Acute Senses) |
||
Line 26: | Line 26: | ||
== Racial Traits == | == Racial Traits == | ||
=== Acute Senses === | === Acute Senses === | ||
Sullustan have acute senses of hearing and vision. Any Awareness roll involving vision or hearing gain an automatic +2 bonus. | Sullustan have acute senses of hearing and vision. Any [[Awareness]] roll involving vision or hearing gain an automatic +2 bonus. | ||
=== Natural Pathfinder === | === Natural Pathfinder === | ||
Sullustans have an uncanny navigational ability; once they have been to a place, they can almost always find it again, regardless of how complex the path. Sullustans gain a +3 bonus to any roll used to find their way to somewhere they have already been; this also applies to [[Astrogation]]. | Sullustans have an uncanny navigational ability; once they have been to a place, they can almost always find it again, regardless of how complex the path. Sullustans gain a +3 bonus to any roll used to find their way to somewhere they have already been; this also applies to [[Astrogation]]. | ||
[[Category:Races]] | [[Category:Races]] |
Revision as of 11:32, 24 February 2023
Description
Sullustans are a species of diminuitive humanoids from the planet Sullust. They are identifiable by two flaps of jowls around their cheeks, large ears, and large black eyes. They are known for their expertise in manufacturing, technology, as well as their natural abilities as pilots and navigators.
Available Factions
Racial Traits
Acute Senses
Sullustan have acute senses of hearing and vision. Any Awareness roll involving vision or hearing gain an automatic +2 bonus.
Natural Pathfinder
Sullustans have an uncanny navigational ability; once they have been to a place, they can almost always find it again, regardless of how complex the path. Sullustans gain a +3 bonus to any roll used to find their way to somewhere they have already been; this also applies to Astrogation.