IC Time: Difference between revisions
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In general, in-game time will pass at a 1:1 ratio with RL time. Characters will age up accordingly, so be sure to keep that in mind when creating them. This also relates to [[Travel]]. Due to this, we recommend only having 1 character in any given major plot at a time. A major plot is any plot that could or is intended to result in significant impact to your character's development or status. This means that isolated, non-plot related scenes may take place at a separate time; however, they should not result in any significant impact to your character or be connected to the plot in any way. | In general, in-game time will pass at a 1:1 ratio with RL time. Characters will age up accordingly, so be sure to keep that in mind when creating them. This also relates to [[Travel]]. Due to this, we recommend only having 1 character in any given major plot at a time. A major plot is any plot that could or is intended to result in significant impact to your character's development or status. This means that isolated, non-plot related scenes may take place at a separate time; however, they should not result in any significant impact to your character or be connected to the plot in any way. | ||
[[category:Policy]] | [[category:Policy]] |
Latest revision as of 02:44, 24 October 2023
In general, in-game time will pass at a 1:1 ratio with RL time. Characters will age up accordingly, so be sure to keep that in mind when creating them. This also relates to Travel. Due to this, we recommend only having 1 character in any given major plot at a time. A major plot is any plot that could or is intended to result in significant impact to your character's development or status. This means that isolated, non-plot related scenes may take place at a separate time; however, they should not result in any significant impact to your character or be connected to the plot in any way.