Cleanse Body

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A Jedi may call upon the Force to cleanse his body of toxins, disease, parasites, or other foreign contaminants. This requires at least two rounds of meditative focus, or more at the discretions of the GM based on the strength of the substance to be cleansed.

This power may be used on others, increasing the base difficulty by 10, modified by relationship, and the Jedi must be able to make physical contact with the target.

Base Difficulty: Determined by GM based on toxin/disease.

Benchmarks

Base difficulty: At GM’s discretion

  • 1 - 5: Remove 1 minorly potent substance or disease, or failure (at GM’s discretion).
  • 6 - 10: Remove up to 3 minorly potent substances or diseases.
  • 11 - 15: Remove a moderately potent substance or disease in addition to any minor substances or diseases.
  • 16 - 20: Remove up to 3 moderately potent substances or diseases in addition to any minor substances or diseases.
  • 21 - 25: Remove a highly potent substance or disease in addition to any minor or moderate substances or diseases.
  • 26 - 30: Remove up to 3 highly potent substances or diseases in addition to any minor or moderate substances or diseases.
  • 31+: Remove all harmful substances or diseases from up to 3 individuals.

Modifiers

  • +10 to character’s roll if target has an intimate relationship with the user, or if the target is self
  • +5 to character’s roll if target has a friendly relationship with the user
  • +5 to difficulty if target’s relationship with the user is poor
  • +10 to difficulty if target’s relationship with the user is hated