Category:Skills: Difference between revisions

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[[Category:Chargen]]
[[Category:Systems]]
[[Category:Systems]]

Revision as of 03:12, 31 August 2021

Overview

Your character's skills determine how good you are at a given task, based on your level of both natural talent and training or practice. Skills are divided into their respective attributes, which determine their base level. In general, attributes represents natural talent or aptitude, while skills represent trained ability.

Modifiers

Many skills are modified by distance and/or relationship to the target. See below for distance and relationship definitions. Note that these definitions are meant as a general guide and are not specific, as in many situations, these things will be left up to the GM to resolve.

Relationships

Intimate: Close friends or family, romantic relationships.

Friendly: Good friends, generally good opinion of each other

Neutral: Acquaintances, no favorable or unfavorable bias

Poor: Dislike each other, general distaste or skepticism

Hated: Hostile relationship, enemies

Distance

Contact Range: Close enough to reach out and touch

Short Range: Several paces away

Long Range: Anything farther than Short Range